For other levels commonly called CC, see CC (disambiguation).
Crimson Chamber is a Hard Demon created by ZenthicAlpha. It is based around skill based sections, timings, and some memory.
The level utilizes numerous connector obstacles and spikes in cool ways to create interesting block designs. For most of the level, it uses dark magenta as a base color, as well as yellow as a secondary color in some parts. The wave section before the drop has a red background. When it reaches the drop, for the first half of the drop, it changes to yellow/orange, but returns to dark magenta later on.
The start is a moderately tricky cube section with a few small timings as well as some decent memorization. Then there is a ship sequence with some straight flying and a lot of jump orbs that are required to be tapped. Then there is a tight slow speed wave segment that goes through two gravity portals. Then there is a moderately tight ship sequence featuring several "demons" the player needs to go through, as well as several spikes and slopes in said demons. Then there is a memorization based ball section, leading to the drop of the level. The drop features a quite difficult dual cube segment, with lots of timing and memory required. Then, there is a short and relatively easy ship sequence, followed by an easy short cube part. Then there is a relatively easy ship sequence that leads to the end of the level. Then, the level ends.
- ZenthicAlpha asked to verify it, but he refused, so ZenthicAlpha verified it himself.