|Creator||Glittershroom, Pokey, and Viprin|
It starts with a 1x speed simple cube section without that many tricks. Then there is a simple UFO section with relatively easy gameplay. It then has a ball part with simple gameplay that is mostly based on tapping orbs. There is then a slow, moderately tight ship part with a mini size portal. It then has a ball part with some simple tapping and moderately tight areas. Then there is the drop, starting with a triple speed cube with many pulsing objects that has many orbs and is well synced. It is followed by a moderately tight triple speed wave section where the block designs are lined by invisible slopes, followed by a slow wave marking the end of the level.