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Megacollab by Gboy, Xcy-7, Glitter, Viprin, Evasium, Jeyzor, Sumsar and me! Verified by Giron, update verified by Golden.

―ZenthicAlpha

UltraSonic is a 1.9/2.1 Insane Demon mega-collaboration hosted and published by ZenthicAlpha and originally verified by Giron. It was re-verified by Golden for a coin update. It is the sequel to Supersonic and the prequel of HyperSonic.

Gameplay[]

  • 0-12% (Ggb0y): The level starts with a normal speed ship sequence. The player must fly up and through a 1.5 block gap between two spikes, then again one block later. They must then dip down into a mini-portal, but must not go down too far or they will crash into a 45-degree slope with thorns. The player must then hit a yellow jump ring into a short auto part. They will emerge as an anti-gravity mini ship, flying through a tight space. The text "Ggb0y" can be seen here, indicating that it is his part. The player then enters a double speed mini ball section, where the best option is to hit the middle of the blue orb visible and spam to avoid spikes. They then enter a triple speed anti-gravity mini cube section where simple memorization is needed to jump on the right blocks.
  • 12-29% (Xcy7): The next part is a normal sized triple speed cube segment, where memorization is needed as the player must hit blue orbs to flip gravity and jump from the ceiling simultaneously, entering the occasional mini- and mirror portals. The player then enters an upside-down mini ship, staying at triple speed, with the text "XCY7" present in a black frame.
  • 29-42% (ZenthicAlpha): The next part is a mini upside-down cube segment, staying at triple speed, quickly followed by an upside-down mini-wave, then a normal mini ship, followed by another triple speed mini cube, full of orbs to hit and not hit, followed again by another mini ship sequence, then another mini cube segment, another mini ship sequence, this time with an upside-down segment, then a mini ball section with the text "ZENTHIC" present.
  • 42-51% (Glittershroom): Then, the player enters a short half speed auto cube section with the text "GLITTER" present, followed by what fans call a 'swing copter' (a double ball where the 'player 2' ball controls the 'player 1' ball in mid-air) at triple speed, which is often considered as the hardest part of the level.
  • 51-60% (Viprin): There is a triple speed mini ball full of trick blocks, orbs, and pillars. The text VIP is present, indicating that it is his part.
  • 60-75% (Evasium): The player then enters a double speed mini cube segment involving simple memorization, with the text "EVASIM" (a misspelling) visible. Next, there is a tiny dual mini cube part, followed by a short mini ship, a mini ball, and finally another mini ship at double- then triple speed. This transitions into a rather inconsistent UFO section where the player must hop through a tight space using the pink orbs and is followed by a combination of mini- and normal sized waves. The section ends with a moderately easy mini cube section.
  • 75-88% (Jeyzor): The player enters an extremely complex half speed mini cube segment full of trick jump pads and orbs, slowly speeding up. Good memorization is needed here, as the player needs know not only which orbs/pads to hit and avoid, but also whether to hit them early or late. At the end of the section, the text "JEYZOR" can be seen.
  • 88-100% (Sumsar): The final section is a half-speed mini wave segment with the text "SUMSAR" present at the beginning. The player must maneuver through moderately tight spaces and be careful not to get tripped up by the two gravity changes thrown in. They must then fly through some even tighter spaces and avoid invisible cogs as a mini ship at normal speed, again with two gravity changes present. Then, the level ends with an upside-down mini wave at triple speed with the text "Ayy LMAO" visible. This is considered to be one of the harder parts of the level.

Fails[]

  • Creepy Dash crashed at 97%.
  • Smokes crashed at 90% and at 97%.
  • Smokeye crashed at 97%.
  • PolloCrack crashed at 91%.
  • Brandon Larkin crashed at 97%.
  • GuitarHeroStyles crashed at 92% twice, 94%, 97%, and 98%.
  • DanDaBruh crashed at 97%.
  • Cyanox has crashed at 91% four times, crashed at 92% twice, crashed at 93% twice, crashed at 94% three times, and crashed at 97% once, amassing a total of 12 times crashing at 90% or over.
  • EricVanWilderman crashed at 91%, 92% and 93%.

Trivia[]

  • The level is free to copy.
  • The level contains 27,324 objects.
  • The level is 1m 34s in length.
  • The level was created by the same team who built Supersonic, with the notable exception of Daddepro.
  • In Evasium's part, his name is misspelled as "Evasim".
  • At the two gravity switches of the mini-wave in Sumsar's part, the mini-wave transitions to a ship for a split second before transitioning back into the wave.
  • HyperSonic, the sequel to this level, was uploaded on Viprin's account due to ZenthicAlpha quitting Geometry Dash.
  • In May of 2020, Golden verified a coin update for the level.[1]
  • There is a joke remake of UltraSonic called UltraSans.
  • This level was in EricVanWilderman's 12 Demons of Christmas 2020 series, as Demon #8.[2]

Walkthrough[]

Geometry_Dash_-_UltraSonic_-_By_ZenthicAlpha_and_more!_(Verified_by_me)

Geometry Dash - UltraSonic - By ZenthicAlpha and more! (Verified by me)

The verification of Ultrasonic. Credits to Giron.

References[]

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