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This is about the level. For the level trend with the same name, see List of Nine Circles levels.

Not to be confused with Nine CircleX or Nine Circles by Aquare16.

Easy It has been requested that this requires more sufficient references. Remove this notice only after the additional reference(s) have been added.
Insane WARNING: This level contains intense flashes and bright lights. If you have epilepsy or any other eye conditions, watching a video of this level is strictly advised against. Safety first!

Easy

―Zobros

Nine Circles (commonly abbreviated to NC) is a 1.9/2.0 solo Hard Demon created, verified and published by Zobros. Nine Circles is the second most downloaded and liked level that is not featured in a map pack, gauntlet or in Geometry Dash World, and one of the most iconic levels in Geometry Dash, receiving acclaim for its gameplay, design, effects and difficulty. Nine Circles and its design inspired many other users to create levels using similiar visual effects, gameplay, and structuring, referred to as Nine Circles levels.

Nine Circles is Zobros' first original level. It utilises 1.9 design and effects, especially prevalent in its now-iconic strobing wave section. Nine Circles is considered one of the most influential levels in Geometry Dash. Sometime after its upload, the creator mkComic released Fairydust, a pink-themed version of Nine Circles, agreed as the likely level that started the Nine Circles trend. Numerous creators have since made Nine Circles levels, the most popular of which include Sonic Wave, Poltergeist and Jawbreaker. Like the original level, these levels generally have intense dubstep songs as well as game modes in the typical order of cube, ship, ball, cube, wave and cube.

Gameplay[]

  • 0-22%: The level starts with an easy cube section consisting of a few simple jumps and tricks. It then increases in difficulty with a double-speed ship sequence consisting of slopes that can make the level trickier and tight spaces.
  • 22-34%: Next, the player enters a ball segment involving orbs and gravity portals. This part needs memorisation because of the many fake orbs and because the player must have crucial timing on the orbs to avoid crashing into gears or spikes.
  • 34-39%: The level then transitions to a slow, easy cube segment with two simple jumps. Some timings are required because of the gears all over where the player is supposed to jump. Then, the song drops, which signals a drastic increase in difficulty as it transitions into an epileptic wave section.
  • 39-50%: The wave section begins with a normal-size wave segment mainly based on timings. At 45%, the player must go through an invisible space in the 'slope.' At 48%, it transitions to a slow but tight wave segment.
  • 50-62%: The level transitions into an upside-down wave section, returning to triple-speed with more timing and manoeuvring. At 58%, it turns into a wave dual primarily based on precision.
  • 62-72%: The level transitions into a difficult mini-wave section, requiring good precision due to several slopes being in the way, and if the player is not quick enough, it will result in a crash. The section gets a little slower at the end.
  • 72-83%: The level transitions to an upside-down mini-wave segment, considered the hardest section of the level. It is similar to the previous mini-wave segment but a little more difficult due to the reversed gravity. The section then transitions to a dual-wave segment mainly based on memory.
  • 84-100%: Finally, the level ends with a medium-difficulty cube section, which involves a lot of timed jumps and memorisation. The first orb must also be well-timed because hitting it too early will cause the player to hit the ceiling of a block and crash. The level ends with Zobros' name, similar to most of his other original levels. This creator-signature is often replicated in other Nine Circles levels.

Bugs[]

  • After the first cube segment, the player can enter the ship sequence upside-down from the misalignment of the blue pads. This bug will always result in a crash because there is no normal gravity portal before the ball segment.
  • There are two bugs in the dual-wave segment before the mini-wave transition. One is where the player can enter the mini-wave segment upside-down, and the other is where the wave misses the mini-portal and stays large.
  • The player can enter the ship part as a cube.
  • At the end of the tight slow wave, the player can spam between the saw-blade and the gravity portal, which causes them to enter the second part of the wave in normal gravity, making it easier to manoeuvre.
  • At the end of the tight slow wave, the player can avoid the speed portal and stay at half-speed, making it much easier to manoeuvre.

User coins[]

This level contains three user coins, all requiring moderate skill to obtain. The second coin is arguably the hardest one to get by a significant margin.

  1. The first coin is located in the ball segment. The player must skip a yellow orb, land on fake spikes on which the coin lies and switch their gravity to get back on course.
  2. The second coin is located in the wave section. When the player is an upside-down wave, there is a coin on top of a saw-blade. To collect it, the player must avoid the regular route and have precise timing to not crash into the saw-blade. Upon getting the coin, the player must click once before clicking and holding a second time to get out of the danger zone.
  3. The third and final coin is located in the final cube section. Hitting the edge of the second-to-last pad and bouncing on the orb in the last second shoots the cube far enough from the final pad and under Zobros' name. The surrounding spikes disappear while the coin appears on screen with a message from Zobros saying 'NOICE.'

Fails[]

  • razing717 failed at 93%.
  • BackLash failed at 93%.
  • Bycraftxx failed at 94%.
  • Emerald crashed at 94%, which led to her giving up on the level, and she still has yet to return to it.
  • Flub failed at 94%.

Trivia[]

  • The password for the level is 121214.
  • The level contains 14,894 objects.
  • The level is 1m 32s in length.
  • The level was ranked #3 in GDToday's 100 Greatest Levels of All Time list.
  • The level was easier when it was first created, but then Zobros updated the level to make it harder before reverting it to the original version. Most recently, he updated the level to add user coins.
  • NIGHTkilla's songs often have identical structures and beats. Because of this, Nine Circles seems to synchronise perfectly with the second part of the NK song 'Fairydust.'
  • This is Zobros' most famous level, having received countless other remakes that have gotten noticed and occasionally featured.
  • In late December 2015, Nine Circles was renamed; its capitalisation was corrected from 'Nine circles' to 'Nine Circles.'
  • Cyclic created his version of Nine Circles, naming it Sonic Wave, but replaced it with a remake of Back on Track, apparently due to accusations of hacking. Sonic Wave was considerably harder than other Nine Circles levels, such as Down Bass or Crimson Clutter. However, since it was removed, the latter was, at the time, the hardest. Sonic Wave was later verified by Sunix, thus making it the new hardest Nine Circles level.
  • Like many of Zobros' levels, its description reads 'Easy,' making it highly misleading.
  • This was the 1,215th Daily Level, as a joke from RobTop on April 1st, 2020.
    • This makes it the only Demon level to have ever been the Daily level.
  • On 1 April 2021, RobTop accidentally deleted all of the level's comments, which made many players infuriated because that meant the comment from Michigun (whose death had been announced only a few days prior), 'Guess who's first?' was deleted too, with many stating it as 'disrespect.'
  • In the level Dark Odyssey, there is a part from this level found at 79%.
  • During June 2021, KrmaL and crohn44 did a challenge called 'Four and a half-circles,' in which they beat the level while alternating inputs.[1]
  • Prior to 2.2.11 Update, Nine Circles can be only played on Geometry Dash World. It can be found on Page 130 in Featured Levels.
  • This level is the only Demon-difficulty level available in Geometry Dash World that is not a Weekly Demon.
  • Nine Circles is the most liked and downloaded Hard Demon level.

Gallery[]

Videos[]

Geometry_Dash_-_Nine_Circles_(Demon)_-_by_Zobros_(me)

Geometry Dash - Nine Circles (Demon) - by Zobros (me)

The verification of Nine Circles. Credits to Zobros.

Nine_Circles_(Old_Buffed_Version)_by_Zobros_Acharne

Nine Circles (Old Buffed Version) by Zobros Acharne

The hardest version of Nine Circles. It was changed back to the original after some time. Note that this action was done with a copyable version. Credit to Retina.

Geometry_Dash_2.0_-_Nine_Circles_✓_by_Zobros_(10★)_(All_Coins)_(Medium_Demon)_1080p_60fps

Geometry Dash 2.0 - Nine Circles ✓ by Zobros (10★) (All Coins) (Medium Demon) 1080p 60fps

The re-nerfed version of Nine Circles with all three coins. However, it holds a few old features from the buffed version that were not changed back. The background in the ball also now has a design instead of just a plain colour. Credit to Mr Jesus Tutoriales.

References[]

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